Friday, February 6, 2015

Why people who like Battlefleet Gothic should really pay attention to Star Wars Armada

Having recently been getting into the X-Wing Miniatures game, I found myself interested in the upcoming Star Wars: Armada game. In the limited time i have had with X-Wing, I really enjoyed the variety and the balance of the game. When i heard of Armada allowing players to take control of the more colossal ships such as the Star Destroyers from the movies, and small squadrons of TIE fighters as backup, my interest was definitely piqued. I then recalled an article I had read recently over on Faeit 212 that Natfka had posted, and it got me thinking. If FFG now owns specialist games license, will we see some form of Battlefleet Gothis come into existence again after the successes of X-Wing. The answer may well lay in the interest generated by Armada when it launches later this Spring. For those interested in the original article I am referring to, here's a link to it. http://natfka.blogspot.nl/2014/11/fantasy-flight-games-getting-allocated.html
More info on this prospect below...

So as many may know, later in the Spring of 2015, the first Wave of Star Wars: Armada ships will be released. Differing in play mechanics to its smaller scale predecessor - X-Wing -  Armada will feature much larger classes of ships, such as corvettes and destroyers, and who knows what else. What we do know is this: It involves larger scale ships, but still involves fighter and bomber squadrons in some way. While we are unsure of how exactly this works as of now, we can assume it will be an interesting balance of use between the different units. Battlefleet Gothic had a very similar balance when it was around. Negligent fleet commanders would often find themselves on the wrong side of an ordnance spread of torpedoes, or a wing of bombers if they declined to think about the threat they posed. It would be safe to assume that in a similar way, smaller ships will function in a somewhat similar role here with Armada. This leads me to the next point though. If Armada builds on the success of X-Wing and the mechanics can be translated fairly easily with some small changes, how likely before we see a Battlefleet Gothic game much like this?
Look familiar? This is Wings of War. (Picture credited to max-game.es)

For those who want to jump and say "but cloning a game sucks i don't want that it won't be good, I am not saying it SHOULD be done that way, but nevertheless, it is a distinct possibility it will be so. Ever hear of Wings of War? Many may answer no. But this was the predecessor in many ways to the very successful game that would be X-Wing. Porting over rules, while changing a few things here and there may not appeal to many, but it is a much easier and cost effective way for a company to bring a new product to a different customer base in their market. Its entirely possible this could occur with Battlefleet Gothic. If the game works well and is a tried and tested system already proven to be popular then is this such a bad thing in the end? I dont't know about you, but personally i would rather that some form of Battlefleet Gothic existed in some way than not at all. Plus having pre-painted ships would be nice for some, and lets be honest, they are very easy to change for a Games Workshop hobbyist if the need arises. (I have seen many neat mods to X-Wing mini paint-schemes that were really simple)
While it may be a slight point of contention for some, Battlefleet Gothic redone by FFG in such a way may be a little more expensive than the current Star Wars games they offer due to the slightly larger size that many "basic" ships would still require, meaning that the extra cost of molds and materials would need to be offset a bit. However, the positives to this are that there is a huge option of races/factions to release for such a game, and allows even more builds and diversity than even Star Wars can offer faction wise. One thing is certain; for any of this to potentially happen, it will probably have a lot to do with how good or bad Star Wars Armada performs on release, as functionally speaking, we can probably expect the games to appeal at least to similar crowds in the market. Here's to hoping it does well, as I would really like to see something like this happen one day. What do you think?

3 comments:

  1. I was really looking forward to this game when it was announced as this scale interests me more than the smaller fighter battles (although I do own a lot of x wing!). However the price of the starter set means I won't be bothering. £80 for a starter box? I'll just drag my BFG models back out!

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    1. Yeah $80 can seem pretty expensive for a starter box, but if you think about it, most times your average battleship in BFG still cost around $30 - $35 too, so if you separate out each part of the box, its a pretty decent price per ship. One thing you could do to offset the cost of it is ask a friend if they would be interested in playing the fleet that you don't want to play as in the starter kit, and have them slit the cost of the box with you for that half of the deal. I know a few people who did that with the X-Wing starter kits and it let them save a few dollars to buy another ship. For example, I am purely only interested in playing the Imperial ships, so I will probably sell the rebel stuff to a friend :)

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